Interested in Helping Out?
Tweets by @NineteenNinjas As a small independent games studio, Nineteen Stone Ninjas are not able to offer any paid or permanent positions. However, we're always looking for passionate indie designers and developers to collaborate with on our projects, and would like to hear from anyone who has experience in working on high quality PC games.
Our games are currently developed using the Unity 3D engine. Our art team use a number of different design packages including 3D Studio Max, Maya, ZBrush, Allegorithmic Substance Painter / Designer and Marmoset Toolbag.
We’re currently interested in hearing from 3D Designers. Game development experience is absolutely required, you must be able to show a decent quality in your work, and be able to frequently collaborate with team members remotely (we use Skype, Google Docs, Git, DropBox, Trello etc). In addition, you should show a keen interest in the projects we are currently involved in.
We're keen on working with people who are self-motivated and disciplined, who are willing to give their spare time to the project. Detailed specifications can be provided for all work carried out, though we pride ourselves on being dynamic and creative - due to our small team size, we are unable to provide huge amounts of reference material or concept art, so a certain level of artistic license is required with each piece of work.
People We Need
For modelling props, characters, buildings, environments, and organic structures. Must be competent in both high and low poly modelling, baking, UV mapping, normal, specular, and emissive mapping, and Physically Based Shading (PBR). Knowledge of node based shader tools such as ShaderForge also highly desired.
For rigging and animating in-game models. Experience with Unity’s Mecanim system is desired, but not required. We're also in the process of looking into facial and motion capture technologies, so any experience in that department would be beneficial too.
So, if you're interested, please contact us, stating your experience, your interest in the project, and your remuneration expectations.