Sat 25 January 2014 17:20
After receiving a few emails from interested designers and developers, I spent the day putting together a video explaining where the proof of concept development is up to. The material is a bit dry, and I ramble on a bit, but gives anyone who's considering helping out an idea of the work that's gone into the game so far. It's a bit lengthy at 30 minutes, but I touch upon most of the fundamental game ideas, some of the mechanics, and talk about a few of the ideas we've yet to implement.
Suffice to say that Subnet development is going strong, but it doesn't quite look the part yet.