Nineteen Stone Ninjas

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Subnet: AI, Animations and Workflow

Fri 18 July 2014 14:52

In this devlog, I thought I'd spend a little time going over some of the challenges we've faced as a small team, including some of the workflow issues and resource blockages we've seen recently. The video also includes an update on our progress with the game AI, the animation of a guard, a prop or two, and the progress on the main protagonist character.

In addition, I promised on twitter a few days ago that I would release another piece of concept art. Well, here it is in all its glory.

Moorfield Lobby

What we have here is the downstairs lobby area of the main building in the demo office level. There's heavy security; guards, security gates and an observation deck. This art also reveals the name of one of companies in the game - Moorfield - but that's all you're getting from me in that regard at the moment ;)
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